12-28-2022, 10:59 PM
(This post was last modified: 12-30-2022, 06:45 PM by Astasoftlab.)
OTHERS
Changes
- The “Share location” function is now available for use again;
- now the system message is shown as “Exchange is successful” after purchasing materials in the Random Сraft window;
- now one system message that is more appropriate appears instead of two incorrect messages when a character of lvl 21 and lower is trying to create a party room:
- Before:
Registration has failed.
After:
Wrong level, usage is not possible.
- information about unsupported functions (macros) has been removed from the “Help” section;
- icons have been improved for the following items: Spellbook: Ultimate Death Knight Transformation, Master's Book: Shield, Spellbook: Ultimate Death Knight Transformation;
- now rare accessories icons look differently depending on the enchantment level: +0, +1, +2 — a blue icon (accessories Lv. 3 previously) +4 — a red icon (accessories Lv. 4 previously), +5 — a purple icon;
- the name color of Ring of Insolence has been changed;
- imaging of Valakas' Necklace description has been improved: a word wrap has been added, unnecessary info has been removed;
- weight of “My Teleport Scroll” has been changed to 0;
- the name “Primeval Garden's Time Stone “ has been changed to “Forgotten Primeval Garden's Time Stone”;
- The wrong effect description has been changed for the “Scroll: Mana Gain” item;
- Blade Spirit can no longer be obtained in World Session Zones;
- information about increasing P./ M. Atk. according to lvl has been added to a description of weapon with dynamic properties (Weapon of Aden) and a description of the corresponding passive skills.
- Name and icon colors of items such as a scroll and a spellbook have been differentiated depending upon its grade/lvl;
- The sort order of items in a character's inventory has been improved: now they are sorted as follows: a currency, weapon, armor, others;
- effect information mentioned specified in the description of passive skills and spellbooks has been detailed for Light Veil and Shadow Veil;
- now dyes can no longer be sold in a store;
- now Shiny Unidentified Rock can no longer be obtained from Life Stone;
- now a character obtains new Life Stones when using boxes that content Old Life Stones (for example, Battle Box Lv. 4, Piglet-Bank, and etc.);
- now Scroll: Enchant Attack can be obtained instead of Battle Scroll from Deton's Pack Lv. 4, 5, 6;
- now Scroll: Enchant Protection can be obtained instead of Battle Scroll from Battle Box Lv. 2, 3;
- Criterions for displaying messages about the successful enchantment have been changed in accordance with a grade/ type of an item:
- A grade Weapon have condition of message displaying Successful enchantment from +8 and higher
- B grade Weapon have condition of message displaying Successful enchantment from +16 and higher
- A grade Armor have condition of message displaying Successful enchantment from +8 and higher
- B grade Armor have condition of message displaying Successful enchantment from +10 and higher
- A grade Accesories have condition of message displaying Successful enchantment from +8 and higher
- B grade Accesories have condition of message displaying Successful enchantment from +8 and higher
- Talisman, Agathion, Dragon belt have condition of message displaying Successful enchantment from +98 and higher
- Rare Accesories have condition of message displaying Successful enchantment from +4 and higher
- the amount of Soulshots and Spiritshots used for A-grade and B-grade weapons has been reduced:
- Bow now use 2 soulshot or 1 Blessed Spirit shot
- All Except bow now use 1 soulshot or 1 Blessed spirit shot
- The base buff that is given by Olympiad Master Jaban has been changed: Battle Scroll → Scroll: Enchant Attack;
- NPC Koldrut Jay has been added to the Aden Town Square in order to enter all clan dungeons: Frintezza, Dwelling of Spirits, Clan Arena;
- NPC Senior Appraiser Leo is still available at the Monster Race Track. Old Proof of Blood can be exchanged with the help of Leo till September 16th. After that, the NPC and the Proof of Blood will disappear.
- the "Exchange Dye" option has been removed from the dialogues of NPC Dye Merchants;
- names have been changed for the following items:
◊ Blessed Spirit's Varnish → Blessed Scroll: Enchant Spirit Accessory;
- Svein does not sell Blessed Spirit's Varnish anymore.
- now Scroll: Enchant Spirit Accessory can only be exchanged for Elemental Stones with the help of NPC Svein.
- now the option of SoulShot/SpiritShot exchanging can be used without Soulshot Ticket with the help of Game Assistant;
- the function of item upgrade has been renamed the Item transformation;
- the notification that the required item is absent during transformation has been added.
- the interface of the Game Assistant Screen Info has been changed. Now all available options are displayed as large buttons. When the button is pressed, the corresponding dialog opens. The following sections are available:
- Beast Soulshot и Beast Spiritshot exchange has been added to Game Assistant:
- Exchange 5 Beast Soulshot to 2 Beast Spirit shot
- Exchange 2 Beast Spirit shot to 5 Beast Soulshot
- now monsters return to their spawn place in the Heavenly Rift when taking them away;
- the teleport casting time through a teleport menu has been changed: 2 sec. → 3 sec.;
- now the sharing coordinate function can be used when a character is dead;
- now coordinates cannot be shared in some places of Giran Castle and Goddard Castle in the following cases:
◊ if the character is near Guardians’ spawn places between Inner Gates and Outer Gates;
- now it’s possible to teleport into The Center of Dragon Valley (Giran) through the teleport menu. The previous teleport has been changed into the Entrance to Dragon Valley. A character will be moved to random spots within the hunting zone when teleporting to these places;
- NPC Gilmore (at the entrance to Dragon Valley) no longer moves a character to the Dragon Valley Center;
- penalties for level difference between a character and a monster has been changed.
- if the level difference is 15 and higher, the color of monsters/bosses’ name is blue — trophies and EXP cannot be got;
- the system of penalties for level difference of party members and a command channel has been changed: now the penalty is valid for a difference of 15 levels;
- if the level difference of party members/command channel is 15 and higher, EXP/Drop penalties are the same when hunting.
- the automatic Looting function has been changed so that all party members can pick up dropped items during auto-hunt:
Karma
- now the killing of more many monsters is required to restore karma.
- now the Einhasad Overseeing effect applies with the lower karma value. Effects of the Einhasad Overseeing skill has not been changed:
- Karma -740 or less will curse Einhasad overseeing effect level 1 pdef-mdef -5%, speed -5
- Karma -740 or less will curse Einhasad overseeing effect level 2 pdef-mdef -10%, speed -10
- Karma -740 or less will curse Einhasad overseeing effect level 3 pdef-mdef -15%, speed -30
- Fixed issues
- the issue when skills that cancel up buffs (Cancel, Touch of Death, and etc.) didn't apply and didn't cancel up any buffs, has been fixed; exception: effects of some event/offer scrolls are not canceled;
- the issue causing the number of Magic Lanterns and Sayha’s Blessing was displayed with the blue color in the Improved Magic Lamp Interface when required items weren’t enough, has been fixed;
- the issue causing Spirit Points were incorrectly awarded during hunting with a pet has been fixed;
- the issue that a party member was not awarded EXP points when it attacks and kills a monster only with the help of a pet has been fixed;
- the issue causing pet’s active skills weren’t used periodically has been fixed;
- the issue when a pet behave incorrectly during auto-hunt has been fixed;
- the issue causing icons of some pet skills weren't inactive on shortcut if conditions of use were not met has been fixed;
- the issue causing the list of trophies wasn’t divided into categories in the play report window when summoning a pet has been fixed;
- the issue when Pet satiety scale was not displayed after teleportation has been fixed;
- the issue when Sayha's Grace was spent even if it was impossible to gain EXP due to the penalty of level difference between a pet and a character has been fixed;
- the issue causing a character didn’t get a penalty even if their pet was dead has been fixed;
- the issue causing Kookaburr attacked with a ranged attack the master in a chaotic state has been fixed;
- the issue when equipped accessories sometimes disappeared from pets has been fixed ;
- the issue causing pets did not attack in some situations (such as the Olympiad 3v3) when the attack mode was activated has been fixed;
- the issue when the item amount was superimposed on enchantment value on icons of some items has been fixed;
- the issue when a part of Zaken's Blood Sword wasn’t shown has been fixed;
- the issue when Soul Crystal was displayed as an available item for adding to Two-handed Blunt Weapon of Aden in Blacksmith’s dialogue has been fixed;
- the issue when the amount of locked items was wrong has been fixed;
- the description of Bone Cage skill has been fixed in the term of reducing enemy characteristics: P. Def. and P. Atk. → P./ M. Def.;
- the name of the passive skill of the Boots of Evasion item has been fixed: (Boots of Speed previously);
- the issue when the power of some monster skills was reduced in the Tower of Insolence has been fixed;
- the issue causing cooldown was not displayed for skills mentioned below has been fixed: Aggression, Shield of Sacrifice, Resurrection, Enlightenment, Aggression Aura, Protection of Elemental, Mass Resurrection, Arcane Shield, Hide Hellfire, Salvation, Burning Field, Chant of Gate, Frozen Field, Miracle, Lightning Storm, Rapid Recharge Soul Steal;
- the issue causing the Transcendent Spinning Slasher skill was used repeatedly in the absence of targets has been fixed;
- the issue when it was impossible to auto use the Restore Life skill has been fixed;
- the issue causing reduced defense effect applied time of Amazing Rising Attack skill was less than it was declared has been fixed;
- the issue when the effect of [Rising Attack] and Amazing Rising Attack Lv.46-50 skills was overlapped by the Sonic Rage skill effect has been fixed;
- the issue causing the name of the character which applied “Salvation” to another character which was not an enemy became “purple” (aggressive) has been fixed;
- the issue causing the skill sound was unplayable for some race when using the Worthy Warrior Transformation skill has been fixed;
- the issue when Shillien Saint couldn’t learn the Empower Lv.4 skill has been fixed;
- the principles of item skill naming and description have been changed, for example, the passive skill was previously called “Necklace of Valakas”, now it’s “Rare Accessory: Valakas' Necklace”;
- the issue when it was possible to attack characters in PVP-zones from a zone where PVP is not allowed has been fixed;
- the issue when the passive skill description of Zaken's Earring was different from the item description has been fixed;
- the wrong effect has been fixed in the description of Agathion Gemini enchanted to +6 ~ +10;
- the issue when monsters of Dragon Valley and Cemetery appeared in places what were unavailable for playing has been fixed;
- the issue when enchantment effect of Leather Armor of Lightning (Sealed) applied as the effect of Leather Leggings of Lightning has been fixed;
- the issue causing the screen to spin non-stop when using some types of joysticks has been fixed;
- the issue of teleportation to bosses has been fixed: now a character moves to the point indicated on the map near the selected boss when using teleport option;
- the issue when a character teleported to another boss when using the teleportation to a boss has been fixed;
- the incorrect price of Blessed Spiritshots at the Supply Officer in the Orc Fortress has been fixed;
- the issue causing all types of items was used if the automatic using of different supplies of the same type of buffs was turned has been fixed;
- the issue when a character equipped Sigil and two-handed Weapon at the same time, weapon , a weapon in one hand was displayed in the waiting animation has been fixed;
- the issue when names of some servers were displayed as digital IDs in the world hunting zones in the interface (command channel window and the damage window) has been fixed.
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