12-28-2022, 10:57 PM
(This post was last modified: 09-12-2024, 09:42 AM by Astasoftlab.)
HUNTING ZONES
Clan Raid - Frintezza
- New clan instanced zone has been added: Clan Raid - Frintezza;
- Minimmum Character level 76 with 20-40 participants
- Walkthrough time 60 minute
- Zone reset time every wednesday and Saturday 6.30 UTC+8
- Have additional condition: All character in a command channel shoul belong to the same clan level 5 or above
- talk to Doombringer Chief Koldrut Jay (located on the Aden square) to enter the zone;
- the instanced zone consists of 3 parts: two rooms with monsters and one room with the boss;
- to move to the last room, the characters need to defeat all monsters appearing in the first and the second rooms;
- in the room with the boss the clan will be fighting Scarlet van Halisha. Frintezza will be playing different pieces of music, and he's not available for battling;
- as a reward from the third stage of the boss the following items can be obtained:
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ A-grade Accessories (Majestic) — 1 pc.;
◊ Magical Tablets — 1-3 pc.;
◊ Cloth Piece — 1 pc.;
- Improved Scroll: Enchant A-grade Armor (Exchangeable) — 1 pc.;
◊ Life Stone - Accessories — 3-5 pc.;
◊ Frintezza's Necklace — 1 pc.;
Sel Mahum Base
- a new hunting zone called Sel Mahum Base has been added. It's located near Abandoned Camp;
- a character can move to the zone via common teleportation (Gludin Village);
- monsters' level - 85;
- Sel Mahum Base is a zone with Fire attribute (it's recommended to activate Water attack);
- different monsters dwell in the zone: in the field and inside the barracks;
- when characters defeat monsters outside the barracks, there's a chance for special monster Sel Mahum Thief to appear. If the monster is defeated, there's a chance to get Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- in barracks every first 5 minutes of each hour at random spawn special monsters of the zone and their minions: Sel Mahum Leader, Sel Mahum Senior Watchman and Sel Mahum Commander;
- as a reward from special monsters there's a chance to get Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- the following monsters also appear in Escort Barracks: Sel Mahum Elder, Sel Mahum Knight Captain, Sel Mahum Escort Captain and Sel Mahum Archer. The following reward can be obtained for defeating them: Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- the following restrictions are applied to the zone barracks: Wyvern ride, coordinate transfer, My Teleport and common teleport via the interface are unavailable.
- bosses Cooca and Jisra also dwell in the zone;
- Jisra appears only when Cooca is defeated, and Cocca appears every two hours;
- NPCs Khamin and Undercover Agent teleport characters to the location with the boss Cooca; characters need to choose the “Go to a secret pathway” line in the NPC dialogue. The entrance to the raid zone is available withn half an hour: — the entry opens 30 minutes before every odd hour, like from с 6.30 p.m. till 7 p.m, from 8.30 p.m. till 9.00 p.m., from 10.30 p.m. till 11.00 p.m. etc;
- after 30 minutes the monsters of the raid zones disappear until the next cycle (30 minutes before every odd hour), however, the characters may remain inside to continue hunting during the new cycle;
- in the following cycle, after Cooca is killed, no one can enter the raid zone;
- before Cooca's spawn in Sel Mahum Base an Escort NPC appears. It's the time to talk to NPC Khamin or Undercover Agent to teleport to the zone with the boss;
- the following rewards can be obtained from the bosses with a certain chance:
- Boss Jisra Thropies
- Orc King's Treasure — 1 pc.
- Sayha's Blessing Pouch — 1-2 pсs.
- Wind Spirit Evolution Stone — 1 pс.
- Earth Spirit Evolution Stone — 1 pс.
- Fire Spirit Evolution Stone — 1 pс.
- Water Spirit Evolution Stone — 1 pс.
- Scroll: Enchant A-grade Weapon (Exchangeable) — 1 pc.
- Scroll: Enchant A-grade Armor (Exchangeable) — 1 pc.
- Life Stone Lv. 2 - Armor — 1 pc.
- Life Stone Lv. 2 - Weapon — 1 pc.
- Scroll of Blessing — 1 pc.
- Boss Cooca Thropies
- Orc King's Treasure — 1 pc.
- Sayha's Blessing Pouch — 1-2 pсs.
- Wind Spirit Evolution Stone — 1 pс.
- Earth Spirit Evolution Stone — 1 pс.
- Fire Spirit Evolution Stone — 1 pс.
- Water Spirit Evolution Stone — 1 pс.
- Scroll: Enchant B-grade Weapon (Exchangeable) — 1 pc.
- Scroll: Enchant B-grade Armor (Exchangeable) — 1 pc.
- Life Stone Lv. 2 - Armor — 1 pc.
- Life Stone Lv. 2 - Weapon — 1 pc.
- a new clan instanced zone has been added: Dwelling of Spirits:
- Minimmum Character level 85+ with 500.000 adena entrance fee
- Walkthrough time 10 minute
- Entry time 6.30 UTC+8
- like in other transcendent instanced zones, a character needs to talk to the NPC inside the zone so their key skills would become mass skills and monsters would start to appear;
- the time extension is not available.
- a new clan instanced zone has been added: Dwelling of Spirits:
- Minimmum Character level 76 with 20-40 participants
- Walkthrough time 30 minute
- Zone reset time every wednesday and Saturday 6.30 UTC+8
- Have additional condition: All character in a command channel shoul belong to the same clan level 5 or above
- talk to Doombringer Chief Koldrut Jay (located on the Aden square) to enter;
- the characters will be teleported to the main hall with 4 portals;
- each portal leads to the Hall of a Spirit King: King Ignis (fire), Queen Nebula (water), King Procella (wind), King Petram (earth);
- as characters defeat monsters appearing in the hall of Dwelling of Spirits (Corrupted Fairy, Ruip) up to 4 portals leading to the halls of a Spirit King get activated;
- when a Spirit King is defeated, there's a chance to get a reward; the portal to teleport to the main hall gets activated;
- it's possible to have max. 4 raids using portals to teleport to the hall of a Spirit King and back to the main hall;
- the following rewards can be obtained from the Spirit Kings:
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ Life Stone Lv. 2 - Armor — 1 pс.;
◊ Life Stone Lv. 2 - Weapon — 1 pс.
◊ dyes +4 / -2 — 1 pс.;
◊ Evolution Stone with the corresponding attribute (for example: Ignis - Fire Spirit Evolution Stone);
- New clan missions are available in the zone, for more info, see: Missions.
Bee Hive
- a new hunting zone - Bee Hive, has been added;
- the zone is divided into 2 parts with monsters level 70 and monsters level 80;
- Bee Hive is a zone with Wind attribute (the summoned monsters don't have an attribute);
- a character can move to the zone via common teleportation (Town of Dion);
- NPC Caro is located at the starting point of Bee Hive, selling items for pets and teleporting characters to the required part of the zone (the area with monsters level 70 or 80);
- it's possible to get items to refill the random craft bar when hunting monsters;
- there's a certain probability that additional monsters may appear during hunting;
- the type of an additional monster depends on the level of monsters being defeated and whether a character has summoned a pet
- the buff disappears if the pet dies or gets unsummoned;
- Pet Growth Effect and Improved Pet Skills do not stack;
- besides, when defeating a monster with the Slayer title there's a low chance to get Tag's Supplies or Pet Crystals of Experience (Low-grade);
- double-click Tag's Supplies to get one of the following items:
◊ Pet Book: Strong Bite — 1 pc.;
◊ Pet Book: Last Dire Claw — 1 pc.;
◊ Pet Book: Exploding Feather — 1 pc.;
◊ Pet Book: Pulling Body — 1 pс.;
◊ Pet Book: Back Explosion — 1 pс.;
◊ Pet Book: Steel Skin — 1 pс.;
◊ Advanced Pet Training Guide — 1 pс.;
◊ Regular Pet Training Guide — 1 pс.;
◊ Pet Crystals of Experience (Low-grade) — 1 pс.;
◊ Pet XP Growth Scroll — 1 pс.;
◊ Beast Soulshot — 1000 pcs.;
◊ Pet's HP Potion (Exchangeable) — 50 pcs.;
◊ Pet Food — 7 pcs.
Changed Hunting Zones
- Abandoned Camp
- the hunting zone has been updated, the following zones are now located nearby: in the north — Abandoned Camp (lv. 25-30), in the south — a new zone, Sel Mahum Base (lv. 83 and above);
- the region for levels 25-30 has been reduced, however, the “More Experience” quest is still available in the zone.
- a new clan instanced zone has been added: Forgotten Primeval Garden:
- Minimmum Character level 76+ with 10.000 adena entrance fee
- Walkthrough time 60 minute with 360 minute time extension
- Reset time everyday, mobs level 80
- like in other transcendent instanced zones, a character needs to talk to the NPC inside the zone so their key skills would become mass skills and monsters would start to appear;
- the time extension is not available.
- Forgotten Primeval Garden's Time Stone can be used to extend the time of stay in the zone;
- items to refill the random craft bar can be obtained from monsters of the zone;
- there's also a certain chance that rare monsters: Ruler of Garden Kalix, Kastia's Elite Captain, may drop such items as Spellbook: Might, Spellbook: Shield, Stone of Purity, Master's Book: Haste, Master's Book: Acumen, and Talisman of Speed;
- the following items can be obtained from the boss Garden's Emperor Kadin:
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ A-grade Accessories (Majestic) — 1 pc.;
◊ Magical Tablets — 1-3 pc.;
◊ Life Stone Lv. 2 - Armor — 1 pс.;
◊ Life Stone Lv. 2 - Weapon — 1 pс.
◊ Scroll: Enchant A-grade Armor (Exchangeable) — 4-6 pc.
◊ Scroll: Enchant A-grade Weapon (Exchangeable) — 1 pc.
◊ Spellbook - Burning Field — 1 pc.;
◊ Spellbook - Frozen Field — 1 pc.;
◊ Spellbook - Lightning Storm — 1 pc.;
◊ Sealed Soul Crystal Lv. 11 — 1 pc.;
◊ Sealed Soul Crystal Lv. 12 — 1 pc.;
◊ Advanced Pet Training Guide — 1 pс.;
◊ Scroll of Blessing — 1 pc.
- The level of the following monsters on Primeval Isle has been changed, rewards, like XP, SP and trophies remain the same:
- Velociraptor from 76 to 80
- Ornithomimus from 78 to 80
- Deinonychus from 79 to 80
- Pterosaur from 77 to 80
- the amount of XP and SP from monsters in transcendent instanced zone level 70~79, level 80 and above, has been increased;
- entrance fee to for transcendent instanced zones has been changed: the higher the level, the greater the price:
- Level 40 -49 entrance fee 10.000
- Level 50 -59 entrance fee 30.000
- Level 60 -69 entrance fee 50.000
- Level 70 -79 entrance fee 100.000
- Level 80 -84 entrance fee 200.000
- Level 85+ entrance fee 500.000
- “Transcendent instance zone - Wall of Argos” has been removed from the special zones list. “Transcendent instance zone extreme - Dragon Valley” now is called “Transcendent instance zone - Dragon Valley”;
- information about re-entering Transcendent instance zones and the corresponding fee has been added to the Transcendent instance zones interface. Now no fee is charged upon reentering such zones;
- Incredible Guardian Kura may appear in Transcendent instance zones. As a reward for defeating him, characters may receive Material: Bag of Low-grade Stuff — from 15 to 25 pcs. (Craft points +50000);
- HP and XP from NPC Special Treasure Chest have been increased, the chances of spawning have been decreased;
- drop rate from monsters located on the 3rd floor of Cruma Tower has been changed;
- level of monsters in Orc Barracks and Heavenly Rift has been changed to 85;
- the amount of adena and drop rate from some monsters on the 6th and the 7th floors of the Tower of Insolence and Orc Barracks have been changed;
- level and trophies for monsters in Tower of Insolence have been changed:
◊ levels of monsters on floors 3-9 of the Tower of Insolence and the rewards for defeating them have been increased;◊ Bow/ Magic Resistance of monsters on floors 3-7 of the Tower of Insolence has been decreased; melee vulnerability has been added;◊ now Platinum Tribe Gladiator (Tower of insolence, 6th floor) doesn't attack first;◊ now Messenger Scout (Tower of insolence, 9th floor) attacks first;
- drop rate from monsters in the following hunting zones has been changed: Plains of the Lizardmen, Plains of Glory, Patriot's Necropolis, Necropolis of Devotion, War-Torn Plains, Disciple's Necropolis, Cemetery, Silent Valley;
- some clan functions are now available in world hunting zones: clan/alliance chat (even if some of the participants are located on the main server, and some - on the world server); however, some functions, like coordinates transfer or item links, are still unavailable;
- the conditions of spawning guardian monsters have been changed.