RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
PETS
- An option to extract Pet Power, which would give character Pet Crystal of Experience, Improved Pet Crystal of Experience, has been added;
- the summoned pet will receive 100 million experience points when using Pet Crystal of Experience;
- the summoned pet will receive 2 billion experience points when using Improved Pet Crystal of Experience;
- Pet Power can be extracted with the help of NPCs Pet Manager Cooper and Lemper:
◊ Power can be extracted from 50~90 lvl Pets;
◊ Power can’t be extracted from summoned Pets and Pets with equipment;
◊ when Power is extracted, all of the Pet’s experience is extracted, and Pet itself disappears;
◊ a character will receive Crystal of Experience according to Pet lvl after extraction
◊ Pet level 50-81 received Pet Crystal of Experience
◊ Pet level 82-90 received Improved Pet Crystal of Experience- Levels of pet skills have been expanded:
- Now Pet Interface window allows a player to see the requirements and price of learning Pet skill and to learn it:
- improved the dialogue window of NPCs Pet Manager Cooper and Lemper;
- now items equipped on Pets can’t be crystallized, items need to be taken off before attempting to crystallize them;
- now Pet buffs can be used automatically by right-clicking the skill after placing it in a slot;
- increased the distance at which a Pet will follow the master, which fixes combat interruption due to frequent repositioning of a Pet;
- improved Pet behaviour, now it will not run away from an enemy when attacked;
- increased Pet P. Def. with A-grade armor equipped;
- increased Pet M. Def. with the following accessories equipped: Orfen's Earring, Zaken's Earring, Antharas' Earring, Queen Ant's Ring, Ring of Core, Baium's Ring, Ring of Insolence, Dragon Valley's Earring;
- increased Pet P. Atk. with the following weapons equipped: Tomahawk, Longbow, Elven Bow, Dark Elven Bow, Poniard Dagger, Saber*Saber, Single-Edged Jamadhr, Pike, Dwarven Trident, Bastard Sword, Spinebone Sword, Artisan's Sword, Knight's Sword.
RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
HUNTING ZONES
Clan Raid - Frintezza- New clan instanced zone has been added: Clan Raid - Frintezza;
- Minimmum Character level 76 with 20-40 participants
- Walkthrough time 60 minute
- Zone reset time every wednesday and Saturday 6.30 UTC+8
- Have additional condition: All character in a command channel shoul belong to the same clan level 5 or above
- talk to Doombringer Chief Koldrut Jay (located on the Aden square) to enter the zone;
- the instanced zone consists of 3 parts: two rooms with monsters and one room with the boss;
- to move to the last room, the characters need to defeat all monsters appearing in the first and the second rooms;
- in the room with the boss the clan will be fighting Scarlet van Halisha. Frintezza will be playing different pieces of music, and he's not available for battling;
- as a reward from the third stage of the boss the following items can be obtained:
◊ Top-grade A-grade Weapon (Sirra's Blade, etc.) — 1 pc.;
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ A-grade Accessories (Majestic) — 1 pc.;
◊ Magical Tablets — 1-3 pc.;
◊ Cloth Piece — 1 pc.;- Improved Scroll: Enchant A-grade Armor (Exchangeable) — 1 pc.;
◊ Cursed Scroll: Enchant A-grade Armor (Exchangeable) — 1 pc.;
◊ Life Stone - Accessories — 3-5 pc.;
◊ Frintezza's Necklace — 1 pc.;
Sel Mahum Base
- a new hunting zone called Sel Mahum Base has been added. It's located near Abandoned Camp;
- a character can move to the zone via common teleportation (Gludin Village);
- Sel Mahum Base is a zone with Fire attribute (it's recommended to activate Water attack);
- different monsters dwell in the zone: in the field and inside the barracks;
- when characters defeat monsters outside the barracks, there's a chance for special monster Sel Mahum Thief to appear. If the monster is defeated, there's a chance to get Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- in barracks every first 5 minutes of each hour at random spawn special monsters of the zone and their minions: Sel Mahum Leader, Sel Mahum Senior Watchman and Sel Mahum Commander;
- as a reward from special monsters there's a chance to get Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- the following monsters also appear in Escort Barracks: Sel Mahum Elder, Sel Mahum Knight Captain, Sel Mahum Escort Captain and Sel Mahum Archer. The following reward can be obtained for defeating them: Orcish Treasure, Orc King's Treasure and materials to charge the random craft bar;
- the following restrictions are applied to the zone barracks: Wyvern ride, coordinate transfer, My Teleport and common teleport via the interface are unavailable.
- bosses Cooca and Jisra also dwell in the zone;
- Jisra appears only when Cooca is defeated, and Cocca appears every two hours;
- NPCs Khamin and Undercover Agent teleport characters to the location with the boss Cooca; characters need to choose the “Go to a secret pathway” line in the NPC dialogue. The entrance to the raid zone is available withn half an hour: — the entry opens 30 minutes before every odd hour, like from с 6.30 p.m. till 7 p.m, from 8.30 p.m. till 9.00 p.m., from 10.30 p.m. till 11.00 p.m. etc;
- after 30 minutes the monsters of the raid zones disappear until the next cycle (30 minutes before every odd hour), however, the characters may remain inside to continue hunting during the new cycle;
- in the following cycle, after Cooca is killed, no one can enter the raid zone;
- before Cooca's spawn in Sel Mahum Base an Escort NPC appears. It's the time to talk to NPC Khamin or Undercover Agent to teleport to the zone with the boss;
- the following rewards can be obtained from the bosses with a certain chance:
- Orc King's Treasure — 1 pc.
- Sayha's Blessing Pouch — 1-2 pсs.
- Wind Spirit Evolution Stone — 1 pс.
- Earth Spirit Evolution Stone — 1 pс.
- Fire Spirit Evolution Stone — 1 pс.
- Water Spirit Evolution Stone — 1 pс.
- Scroll: Enchant A-grade Weapon (Exchangeable) — 1 pc.
- Scroll: Enchant A-grade Armor (Exchangeable) — 1 pc.
- Life Stone Lv. 2 - Armor — 1 pc.
- Life Stone Lv. 2 - Weapon — 1 pc.
- Scroll of Blessing — 1 pc.
- Orc King's Treasure — 1 pc.
- Sayha's Blessing Pouch — 1-2 pсs.
- Wind Spirit Evolution Stone — 1 pс.
- Earth Spirit Evolution Stone — 1 pс.
- Fire Spirit Evolution Stone — 1 pс.
- Water Spirit Evolution Stone — 1 pс.
- Scroll: Enchant B-grade Weapon (Exchangeable) — 1 pc.
- Scroll: Enchant B-grade Armor (Exchangeable) — 1 pc.
- Life Stone Lv. 2 - Armor — 1 pc.
- Life Stone Lv. 2 - Weapon — 1 pc.
Transcendent Instance Zone - Sel Mahum Base- a new clan instanced zone has been added: Dwelling of Spirits:
- Minimmum Character level 85+ with 500.000 adena entrance fee
- Walkthrough time 10 minute
- Entry time 6.30 UTC+8
- like in other transcendent instanced zones, a character needs to talk to the NPC inside the zone so their key skills would become mass skills and monsters would start to appear;
- the time extension is not available.
Dwelling of Spirits- a new clan instanced zone has been added: Dwelling of Spirits:
- Minimmum Character level 76 with 20-40 participants
- Walkthrough time 30 minute
- Zone reset time every wednesday and Saturday 6.30 UTC+8
- Have additional condition: All character in a command channel shoul belong to the same clan level 5 or above
- talk to Doombringer Chief Koldrut Jay (located on the Aden square) to enter;
- the characters will be teleported to the main hall with 4 portals;
- each portal leads to the Hall of a Spirit King: King Ignis (fire), Queen Nebula (water), King Procella (wind), King Petram (earth);
- as characters defeat monsters appearing in the hall of Dwelling of Spirits (Corrupted Fairy, Ruip) up to 4 portals leading to the halls of a Spirit King get activated;
- when a Spirit King is defeated, there's a chance to get a reward; the portal to teleport to the main hall gets activated;
- it's possible to have max. 4 raids using portals to teleport to the hall of a Spirit King and back to the main hall;
- the following rewards can be obtained from the Spirit Kings:
◊ Top-grade A-grade Weapon (Sirra's Blade, etc.) — 1 pc.;
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ Life Stone Lv. 2 - Armor — 1 pс.;
◊ Life Stone Lv. 2 - Weapon — 1 pс.
◊ dyes +4 / -2 — 1 pс.;
◊ Evolution Stone with the corresponding attribute (for example: Ignis - Fire Spirit Evolution Stone);- New clan missions are available in the zone, for more info, see: Missions.
Bee Hive
- a new hunting zone - Bee Hive, has been added;
- the zone is divided into 2 parts with monsters level 70 and monsters level 80;
- Bee Hive is a zone with Wind attribute (the summoned monsters don't have an attribute);
- a character can move to the zone via common teleportation (Town of Dion);
- NPC Caro is located at the starting point of Bee Hive, selling items for pets and teleporting characters to the required part of the zone (the area with monsters level 70 or 80);
- it's possible to get items to refill the random craft bar when hunting monsters;
- there's a certain probability that additional monsters may appear during hunting;
- the type of an additional monster depends on the level of monsters being defeated and whether a character has summoned a pet
- the buff disappears if the pet dies or gets unsummoned;
- Pet Growth Effect and Improved Pet Skills do not stack;
- besides, when defeating a monster with the Slayer title there's a low chance to get Tag's Supplies or Pet Crystals of Experience (Low-grade);
- double-click Tag's Supplies to get one of the following items:
◊ Pet Book: Blocked Target Change — 1 pc.;
◊ Pet Book: Strong Bite — 1 pc.;
◊ Pet Book: Last Dire Claw — 1 pc.;
◊ Pet Book: Exploding Feather — 1 pc.;
◊ Pet Book: Pulling Body — 1 pс.;
◊ Pet Book: Back Explosion — 1 pс.;
◊ Pet Book: Steel Skin — 1 pс.;
◊ Advanced Pet Training Guide — 1 pс.;
◊ Regular Pet Training Guide — 1 pс.;
◊ Pet Crystals of Experience (Low-grade) — 1 pс.;
◊ Pet XP Growth Scroll — 1 pс.;
◊ Beast Soulshot — 1000 pcs.;
◊ Pet's HP Potion (Exchangeable) — 50 pcs.;
◊ Pet Food — 7 pcs.
Changed Hunting Zones
- the hunting zone has been updated, the following zones are now located nearby: in the north — Abandoned Camp (lv. 25-30), in the south — a new zone, Sel Mahum Base (lv. 83 and above);
- the region for levels 25-30 has been reduced, however, the “More Experience” quest is still available in the zone.
Forgotten Primeval Garden- a new clan instanced zone has been added: Forgotten Primeval Garden:
- Minimmum Character level 76+ with 10.000 adena entrance fee
- Walkthrough time 60 minute with 360 minute time extension
- Reset time everyday, mobs level 80
- like in other transcendent instanced zones, a character needs to talk to the NPC inside the zone so their key skills would become mass skills and monsters would start to appear;
- the time extension is not available.
- Forgotten Primeval Garden's Time Stone can be used to extend the time of stay in the zone;
- items to refill the random craft bar can be obtained from monsters of the zone;
- there's also a certain chance that rare monsters: Ruler of Garden Kalix, Kastia's Elite Captain, may drop such items as Spellbook: Might, Spellbook: Shield, Stone of Purity, Master's Book: Haste, Master's Book: Acumen, and Talisman of Speed;
- the following items can be obtained from the boss Garden's Emperor Kadin:
◊ Top-grade A-grade Weapon (Sirra's Blade, etc.) — 1 pc.;
◊ A-grade Armor (Dark Crystal, Tallum, Majectic, Nightmare) — 1 pc.;
◊ A-grade Accessories (Majestic) — 1 pc.;
◊ Magical Tablets — 1-3 pc.;
◊ Life Stone Lv. 2 - Armor — 1 pс.;
◊ Life Stone Lv. 2 - Weapon — 1 pс.
◊ Scroll: Enchant A-grade Armor (Exchangeable) — 4-6 pc.
◊ Scroll: Enchant A-grade Weapon (Exchangeable) — 1 pc.
◊ Spellbook - Burning Field — 1 pc.;
◊ Spellbook - Frozen Field — 1 pc.;
◊ Spellbook - Lightning Storm — 1 pc.;
◊ Sealed Soul Crystal Lv. 11 — 1 pc.;
◊ Sealed Soul Crystal Lv. 12 — 1 pc.;
◊ Advanced Pet Training Guide — 1 pс.;
◊ Scroll of Blessing — 1 pc.- The level of the following monsters on Primeval Isle has been changed, rewards, like XP, SP and trophies remain the same:
- Velociraptor from 76 to 80
- Ornithomimus from 78 to 80
- Deinonychus from 79 to 80
- Pterosaur from 77 to 80
- the amount of XP and SP from monsters in transcendent instanced zone level 70~79, level 80 and above, has been increased;
- entrance fee to for transcendent instanced zones has been changed: the higher the level, the greater the price:
- Level 40 -49 entrance fee 10.000
- Level 50 -59 entrance fee 30.000
- Level 60 -69 entrance fee 50.000
- Level 70 -79 entrance fee 100.000
- Level 80 -84 entrance fee 200.000
- Level 85+ entrance fee 500.000
- “Transcendent instance zone - Wall of Argos” has been removed from the special zones list. “Transcendent instance zone extreme - Dragon Valley” now is called “Transcendent instance zone - Dragon Valley”;
- information about re-entering Transcendent instance zones and the corresponding fee has been added to the Transcendent instance zones interface. Now no fee is charged upon reentering such zones;
- Incredible Guardian Kura may appear in Transcendent instance zones. As a reward for defeating him, characters may receive Material: Bag of Low-grade Stuff — from 15 to 25 pcs. (Craft points +50000);
- HP and XP from NPC Special Treasure Chest have been increased, the chances of spawning have been decreased;
- drop rate from monsters located on the 3rd floor of Cruma Tower has been changed;
- level of monsters in Orc Barracks and Heavenly Rift has been changed to 85;
- the amount of adena and drop rate from some monsters on the 6th and the 7th floors of the Tower of Insolence and Orc Barracks have been changed;
- level and trophies for monsters in Tower of Insolence have been changed:
◊ levels of monsters on floors 3-9 of the Tower of Insolence and the rewards for defeating them have been increased;◊ Bow/ Magic Resistance of monsters on floors 3-7 of the Tower of Insolence has been decreased; melee vulnerability has been added;◊ now Platinum Tribe Gladiator (Tower of insolence, 6th floor) doesn't attack first;◊ now Messenger Scout (Tower of insolence, 9th floor) attacks first;
- drop rate from monsters in the following hunting zones has been changed: Plains of the Lizardmen, Plains of Glory, Patriot's Necropolis, Necropolis of Devotion, War-Torn Plains, Disciple's Necropolis, Cemetery, Silent Valley;
- some clan functions are now available in world hunting zones: clan/alliance chat (even if some of the participants are located on the main server, and some - on the world server); however, some functions, like coordinates transfer or item links, are still unavailable;
- the conditions of spawning guardian monsters have been changed.
RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
Random Craft
Deleted Items
the following items have been deleted from the random craft list:
◊ Combat Scroll (10 p.);
◊ Leather Armor of Lightning (Sealed);
◊ Leather Leggings of Lightning (Sealed);
◊ Ice Crystal Breastplate (Sealed);
◊ Ice Crystal Gaiters (Sealed);
◊ Flaming Tunic (Sealed);
◊ Flaming Stockings (Sealed);
◊ Gloves of Silence (Sealed);
◊ Spellbook - Ultimate Death Knight Transformation;
◊ Spellbook - Divine Beam;
◊ Spellbook - Burning Field;
◊ Spellbook - Frozen Field;
◊ Spellbook - Lightning Storm;
◊ Spellbook - Hellfire;
◊ Book of Light;
◊ Book of Shadows;
◊ Spellbook - Knight's Help;
◊ Spellbook - Amazing Thunder Storm Mastery;
◊ Spellbook - Ethereal Strike;
◊ Spellbook - Elemental Burst.
item obtaining chances have been redistributed to existing and new items due to the removing mentioned above items from the random craft list.
Added Items
the following items have been added to the random craft list:
◊ Scroll: Enchant Attack (3 p.);
◊ Helmet of Mana;
◊ Boots of Evasion;
◊ Special Armor Coupon.
Bar refill
the following items can now be used to refill the random craft bar:
◊ special armor (Flaming Tunic, Ice Crystal Breastplate, etc.);
◊ enhanced and cursed enchant scrolls (weapon/armor), Life Stones, different Soul Crystals, Dragon Valley's Earring, Ring of Insolence.
RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
Magic Lamp
- Magic Lamp rewards obtaining principle has been changed: now the Magic Lamp rewards are given as EXP/SP points directly to a character. Charatcers received these rewards in the form of colorful Lanterns earlier.
- unused Lanterns will be removed on August 19th, 2020, when the update is launched.
- the non-activated Lanterns exchange for activated Lanterns will be removed on August 19th, 2020, when the update is launched.
- the max. number of remaining attempts and сollected magic lamps has been changed to 300:
RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
Interface
Special Buffs- 1 bar of cells has been added for special buffs: (24 pcs.);
- Special Buffs are divided into the following categories:
- Special buff 1 = Supplies, equipment, ranking, transformation and system effects
- Special Buff 2 = Trigger effects: activated by a character, activated by equipment;
Other effects: game mechanics effects, event effects.
Changes- the following graphic configurations have been added:
◊ the option "Use Realistic Water Effects” has been removed from video settings. Now this feature is enabled by default in "Improved Effects";
◊ Improved Effect Setting has been changed. Now it is displayed as an option (checkbox);- the Synchronize Camera function has been added to in the lower part of the interface (above of the EXP scale);
- the “Other” profile has been changed to “Raids” in the “Karma” dropdown list of the Clan Entry window.
- now the lower the character’s HP, the darker the HP bar color on the top part of the screen.
- item descriptions have been improved:
◊ Enchant Effect, Level Bonus, Soul Crystal, Set Effect, Blessing and etc. are being displayed as icons in item descriptions;
◊ an item removal date and remaining time are being displayed on the top part of tips;
descriptions of some chests and boxes have been improved:
◊ now boxes’ content can be seen:
◊ items obtained with the 100% chance have been separated with the “Guaranteed items” headline.
◊ items obtained with a certain chance have been separated with the “Random Acquisition” headline.- armor and weapon enchant scrolls description has been improved;
- the color of the warning text in the description of supplies has been changed. Also, text lines wrap has been added for more convenient information perception. Moreover, irrelevant info has been removed, only key details of items have been kept.
RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022
OTHERS
Changes- The “Share location” function is now available for use again;
- now the system message is shown as “Exchange is successful” after purchasing materials in the Random Сraft window;
- now one system message that is more appropriate appears instead of two incorrect messages when a character of lvl 21 and lower is trying to create a party room:
- Before:
The player declined to join your party.
Registration has failed.
After:
Wrong level, usage is not possible.- information about unsupported functions (macros) has been removed from the “Help” section;
- icons have been improved for the following items: Spellbook: Ultimate Death Knight Transformation, Master's Book: Shield, Spellbook: Ultimate Death Knight Transformation;
- now rare accessories icons look differently depending on the enchantment level: +0, +1, +2 — a blue icon (accessories Lv. 3 previously) +4 — a red icon (accessories Lv. 4 previously), +5 — a purple icon;
- the name color of Ring of Insolence has been changed;
- imaging of Valakas' Necklace description has been improved: a word wrap has been added, unnecessary info has been removed;
- weight of “My Teleport Scroll” has been changed to 0;
- the name “Primeval Garden's Time Stone “ has been changed to “Forgotten Primeval Garden's Time Stone”;
- The wrong effect description has been changed for the “Scroll: Mana Gain” item;
- Blade Spirit can no longer be obtained in World Session Zones;
- information about increasing P./ M. Atk. according to lvl has been added to a description of weapon with dynamic properties (Weapon of Aden) and a description of the corresponding passive skills.
- Name and icon colors of items such as a scroll and a spellbook have been differentiated depending upon its grade/lvl;
- The sort order of items in a character's inventory has been improved: now they are sorted as follows: a currency, weapon, armor, others;
- effect information mentioned specified in the description of passive skills and spellbooks has been detailed for Light Veil and Shadow Veil;
- now dyes can no longer be sold in a store;
- now Shiny Unidentified Rock can no longer be obtained from Life Stone;
- now a character obtains new Life Stones when using boxes that content Old Life Stones (for example, Battle Box Lv. 4, Piglet-Bank, and etc.);
- now Scroll: Enchant Attack can be obtained instead of Battle Scroll from Deton's Pack Lv. 4, 5, 6;
- now Scroll: Enchant Protection can be obtained instead of Battle Scroll from Battle Box Lv. 2, 3;
- Criterions for displaying messages about the successful enchantment have been changed in accordance with a grade/ type of an item:
- A grade Weapon have condition of message displaying Successful enchantment from +8 and higher
- B grade Weapon have condition of message displaying Successful enchantment from +16 and higher
- A grade Armor have condition of message displaying Successful enchantment from +8 and higher
- B grade Armor have condition of message displaying Successful enchantment from +10 and higher
- A grade Accesories have condition of message displaying Successful enchantment from +8 and higher
- B grade Accesories have condition of message displaying Successful enchantment from +8 and higher
- Talisman, Agathion, Dragon belt have condition of message displaying Successful enchantment from +98 and higher
- Rare Accesories have condition of message displaying Successful enchantment from +4 and higher
- the amount of Soulshots and Spiritshots used for A-grade and B-grade weapons has been reduced:
- Bow now use 2 soulshot or 1 Blessed Spirit shot
- All Except bow now use 1 soulshot or 1 Blessed spirit shot
- The base buff that is given by Olympiad Master Jaban has been changed: Battle Scroll → Scroll: Enchant Attack;
- NPC Koldrut Jay has been added to the Aden Town Square in order to enter all clan dungeons: Frintezza, Dwelling of Spirits, Clan Arena;
- NPC Senior Appraiser Leo is still available at the Monster Race Track. Old Proof of Blood can be exchanged with the help of Leo till September 16th. After that, the NPC and the Proof of Blood will disappear.
- the "Exchange Dye" option has been removed from the dialogues of NPC Dye Merchants;
- names have been changed for the following items:
◊ Spirit's Varnish → Scroll: Enchant Spirit Accessory;
◊ Blessed Spirit's Varnish → Blessed Scroll: Enchant Spirit Accessory;- Svein does not sell Blessed Spirit's Varnish anymore.
- now Scroll: Enchant Spirit Accessory can only be exchanged for Elemental Stones with the help of NPC Svein.
- now the option of SoulShot/SpiritShot exchanging can be used without Soulshot Ticket with the help of Game Assistant;
- the function of item upgrade has been renamed the Item transformation;
- the notification that the required item is absent during transformation has been added.
- the interface of the Game Assistant Screen Info has been changed. Now all available options are displayed as large buttons. When the button is pressed, the corresponding dialog opens. The following sections are available:
- Beast Soulshot и Beast Spiritshot exchange has been added to Game Assistant:
- Exchange 5 Beast Soulshot to 2 Beast Spirit shot
- Exchange 2 Beast Spirit shot to 5 Beast Soulshot
- now monsters return to their spawn place in the Heavenly Rift when taking them away;
- the teleport casting time through a teleport menu has been changed: 2 sec. → 3 sec.;
- now the sharing coordinate function can be used when a character is dead;
- now coordinates cannot be shared in some places of Giran Castle and Goddard Castle in the following cases:
◊ if the character is near Castle’s Guardians’ spawn places;
◊ if the character is near Guardians’ spawn places between Inner Gates and Outer Gates;- now it’s possible to teleport into The Center of Dragon Valley (Giran) through the teleport menu. The previous teleport has been changed into the Entrance to Dragon Valley. A character will be moved to random spots within the hunting zone when teleporting to these places;
- NPC Gilmore (at the entrance to Dragon Valley) no longer moves a character to the Dragon Valley Center;
- penalties for level difference between a character and a monster has been changed.
- if the level difference is 15 and higher, the color of monsters/bosses’ name is blue — trophies and EXP cannot be got;
◊ EXP and drop penalties are the same when hunting;- the system of penalties for level difference of party members and a command channel has been changed: now the penalty is valid for a difference of 15 levels;
- if the level difference of party members/command channel is 15 and higher, EXP/Drop penalties are the same when hunting.
- the automatic Looting function has been changed so that all party members can pick up dropped items during auto-hunt:
◊ items picked up by party members are distributed according to the settings (for example, Random + Assign) when creating the group.
Karma- now the killing of more many monsters is required to restore karma.
- now the Einhasad Overseeing effect applies with the lower karma value. Effects of the Einhasad Overseeing skill has not been changed:
- Karma -740 or less will curse Einhasad overseeing effect level 1 pdef-mdef -5%, speed -5
- Karma -740 or less will curse Einhasad overseeing effect level 2 pdef-mdef -10%, speed -10
- Karma -740 or less will curse Einhasad overseeing effect level 3 pdef-mdef -15%, speed -30
- Fixed issues
- the issue when skills that cancel up buffs (Cancel, Touch of Death, and etc.) didn't apply and didn't cancel up any buffs, has been fixed; exception: effects of some event/offer scrolls are not canceled;
- the issue causing the number of Magic Lanterns and Sayha’s Blessing was displayed with the blue color in the Improved Magic Lamp Interface when required items weren’t enough, has been fixed;
- the issue causing Spirit Points were incorrectly awarded during hunting with a pet has been fixed;
- the issue that a party member was not awarded EXP points when it attacks and kills a monster only with the help of a pet has been fixed;
- the issue causing pet’s active skills weren’t used periodically has been fixed;
- the issue when a pet behave incorrectly during auto-hunt has been fixed;
- the issue causing icons of some pet skills weren't inactive on shortcut if conditions of use were not met has been fixed;
- the issue causing the list of trophies wasn’t divided into categories in the play report window when summoning a pet has been fixed;
- the issue when Pet satiety scale was not displayed after teleportation has been fixed;
- the issue when Sayha's Grace was spent even if it was impossible to gain EXP due to the penalty of level difference between a pet and a character has been fixed;
- the issue causing a character didn’t get a penalty even if their pet was dead has been fixed;
- the issue causing Kookaburr attacked with a ranged attack the master in a chaotic state has been fixed;
- the issue when equipped accessories sometimes disappeared from pets has been fixed ;
- the issue causing pets did not attack in some situations (such as the Olympiad 3v3) when the attack mode was activated has been fixed;
- the issue when the item amount was superimposed on enchantment value on icons of some items has been fixed;
- the issue when a part of Zaken's Blood Sword wasn’t shown has been fixed;
- the issue when Soul Crystal was displayed as an available item for adding to Two-handed Blunt Weapon of Aden in Blacksmith’s dialogue has been fixed;
- the issue when the amount of locked items was wrong has been fixed;
- the description of Bone Cage skill has been fixed in the term of reducing enemy characteristics: P. Def. and P. Atk. → P./ M. Def.;
- the name of the passive skill of the Boots of Evasion item has been fixed: (Boots of Speed previously);
- the issue when the power of some monster skills was reduced in the Tower of Insolence has been fixed;
- the issue causing cooldown was not displayed for skills mentioned below has been fixed: Aggression, Shield of Sacrifice, Resurrection, Enlightenment, Aggression Aura, Protection of Elemental, Mass Resurrection, Arcane Shield, Hide Hellfire, Salvation, Burning Field, Chant of Gate, Frozen Field, Miracle, Lightning Storm, Rapid Recharge Soul Steal;
- the issue causing the Transcendent Spinning Slasher skill was used repeatedly in the absence of targets has been fixed;
- the issue when it was impossible to auto use the Restore Life skill has been fixed;
- the issue causing reduced defense effect applied time of Amazing Rising Attack skill was less than it was declared has been fixed;
- the issue when the effect of [Rising Attack] and Amazing Rising Attack Lv.46-50 skills was overlapped by the Sonic Rage skill effect has been fixed;
- the issue causing the name of the character which applied “Salvation” to another character which was not an enemy became “purple” (aggressive) has been fixed;
- the issue causing the skill sound was unplayable for some race when using the Worthy Warrior Transformation skill has been fixed;
- the issue when Shillien Saint couldn’t learn the Empower Lv.4 skill has been fixed;
- the principles of item skill naming and description have been changed, for example, the passive skill was previously called “Necklace of Valakas”, now it’s “Rare Accessory: Valakas' Necklace”;
- the issue when it was possible to attack characters in PVP-zones from a zone where PVP is not allowed has been fixed;
- the issue when the passive skill description of Zaken's Earring was different from the item description has been fixed;
- the wrong effect has been fixed in the description of Agathion Gemini enchanted to +6 ~ +10;
- the issue when monsters of Dragon Valley and Cemetery appeared in places what were unavailable for playing has been fixed;
- the issue when enchantment effect of Leather Armor of Lightning (Sealed) applied as the effect of Leather Leggings of Lightning has been fixed;
- the issue causing the screen to spin non-stop when using some types of joysticks has been fixed;
- the issue of teleportation to bosses has been fixed: now a character moves to the point indicated on the map near the selected boss when using teleport option;
- the issue when a character teleported to another boss when using the teleportation to a boss has been fixed;
- the incorrect price of Blessed Spiritshots at the Supply Officer in the Orc Fortress has been fixed;
- the issue causing all types of items was used if the automatic using of different supplies of the same type of buffs was turned has been fixed;
- the issue when a character equipped Sigil and two-handed Weapon at the same time, weapon , a weapon in one hand was displayed in the waiting animation has been fixed;
- the issue when names of some servers were displayed as digital IDs in the world hunting zones in the interface (command channel window and the damage window) has been fixed.
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