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DWELLING OF SPIRITS - Printable Version

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DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

[Image: iPnJVcg.png]
Dwelling of Spirits 



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

RAIDBOSS AND SPELLBOOKS
  • The listed spellbooks can now be obtained from the following bosses:
   

  • Spellbooks required for learning new skills can be received in the following ways:
   

  • The following bosses have been removed:
   
  • The respawn location of the following bosses has been changed, as well as the location of teleports to them: Shilen's Priest Hisilrome, Palibati Queen Themis, Monster Minotaur, Monster Bulleroth, Evil Orc Tabris, Evil Orc Dephracor;
  • The appearance of the following bosses has been changed: Hero Tamash, Kuroboros' High Priest, Shilen's Priest Hisilrome;
  • Trophies from the following bosses have been changed: Hero Tamash, Monster Bulleroth, Priest of Core Decar, Fire of Wrath Shuriel, Kuroboros' High Priest, Evil Orc Tabris, Orfen's Priest Lord Ipos, Death Lord Hallate, Shilen's Priest Hisilrome, Evil Orc Dephracor, Kernon, Enmity Ghost Ramdal, Palibati Queen Themis, Queen Ant Drone Priest, Korim, Immortal Savior Mardil, Monster Minotaur, Angel Priest of Baium, Longhorn Golkonda, Cherub Galaxia
  • The battle stats of the Monster boss have been changed;
  • The battle stats, trophies and respawn time of special monster Raid Boss Lord Ishka have been changed:
  1. Now Lord Ishka is a boss;
  2. Now Lord Ishka appears in a random place of the zone in 2 hours before and after 12:00 and 00:00;
  3. New types of trophies have been added to the boss: Top-grade A-grade weapon (Sirra's Blade etc.) — 1 pс.; Armor A-Grade (Dark Crystal, Tallum, Majestic, Nightmare) — 1 pс.; Accessories A-Grade Majestic) — 1 pс.; Elixir Powder Pouch — 1 pс.; Scroll of Blessing — 1 pс.; Life Stone Lv. 2 - Weapon — 1 pс.; Life Stone Lv. 2 - Armor — 1 pс.;
  4. Just like before, Dragon Valley's Earring and Scroll: Enchant Dragon Valley's Earring can be obtained as trophies for defeating Lord Ishka;
  • The level of the following bosses has been increased:
   
  • The level of battle difficulty with Atingo has been decreased: HP of the boss and the pets summoned by him has been decreased;
  • The following stats of the Monster boss have been increased; HP, HP Regeneration, P. Atk., M. Atk.;
  • Books required for pets to learn skills (Pet Books) have been added:

   



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

SKILLS


  • The following skills have been added to all classes:
   
  • The “Blessed by Sayha” skill mechanics explanation: for example, if a character uses Sayha's Blessing (cyan bottle) for 35,000 points (25% of the bar), with passive Lv. 4 skill, they’ll receive 70,000 points, (50% of the bar);
  • Changed Skill of Grand Khavatari
   
  • The Following Skill added to Grand Khavatari
   
  • The Following Skill has been added to Titan
   
  • The Following Skill has been added to Swordmuse
[Image: 20-The-Following-Skill-has-been-added-to...e-Copy.jpg]
  • The following skill has been added to Spectral Dancer
[Image: 21-The-following-skill-has-been-added-to...Dancer.jpg]
  • Being affected by several Lv. 2 songs/dances activates Harmony effect:
[Image: 07-Harmony-dancer-singer-01.jpg]
  • Effects of Harmony and songs/dances have the following restrictions:
  1. They don’t affect pets;
  2. They are removed with the game restart;
  3. They are removed when teleporting to the World zones.
  • Changed Skill
[Image: 17-Changed-Skill.jpg]
  • Other changes
  1. A bug that broke the Ignore Defense effect of the following skills has been fixed: Hurricane Assault, Double Sonic Slash and Triple Sonic Slash;
  2. A Warrior skill Braveheart can now be used automatically;
  3. Descriptions of skills Final Secret, Lionheart and Bison Spirit Totem have been changed: shortened, line breaks have been added;
  4. Potion Mastery has been moved from “Secondary skill” category to “Skill” category in the Skill window;
  5. Skills “Detect Darkness” and “Detection” have been fixed in such a way so that their usage wouldn’t cancel Invisibility effect on party members and their Servitors;
  6. Now, the additional attack, that has a certain chance of triggering when Amazing Spike Thrust is used, also has 20% Ignore Defense effect;
  7. For Archers of lvl 81 and higher: Critical Rate of the skill Lethal Shot Lv. 6 and higher has been increased (up to 25% at max skill Lv.);
  8. Small changes in skill descriptions regarding ignoring defense: for example, the skill “Amazing Spike Thrust”:
        Before: Ignores enemy’s defense.
        Now: Ignores Shield Defense. Ignores  20% of Defense.;
  • Applied Time of the Decrease P. Def effect for skills Rising Attack and Amazing Rising Attack has been changed: 10 → 20 sec.;
  • The wrong percentage of Decrease P. Def. effect in the description of the skill Amazing Rising Attack Lv. has been fixed. 46-50: 23% → 30%;
  • MP Consumption Rate of the skill Body of Avatar has been changed (342~530 → 39~67);
  • Now the skill Grand Master's Transcendent Blessing, used in transcendent instance zones, stays in the line of buffs and doesn’t get cancelled by other effects;
  • A bug which caused skills Stigma of Shillien and Mass Stigma of Shillien to be used automatically when they are added to the shortcut, even if Automatic hunting is turned off has been fixed;



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

JEWELS

  • Jewels can now be compounded up to Lv. 8 (previously, Lv.6);
  • Current Lv. 5 jewels have been automatically replaced with Lv. 6 jewels, and Lv. 6 jewels have been replaced with Lv. 7 ones, new Lv. 5 jewels have been added;
  • Two identical Lv. 7 jewels have to be combined to get a Lv. 8 jewel;
  • Successful jewel compounding chances:

   
  • Jewel properties have been increased, some jewels now have new properties:
   



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

Consumable Items

  • Elixir
  1. New consumables have been added: Elixirs;
  2. Using Elixirs gives a character additional stat points;
  3. Elixirs can be used by characters of lvl 76 and higher;
  4. No more than 5 elixirs can be used, the character’s status window shows the amount of used/available elixirs;
  5. Each Elixir adds one stat point;
  6. Stat points received this way can be used to increase character’s base stats (STR/ INT/ DEX/ WIT/ CON/ MEN) in the character’s status window;
  7. Elixirs can’t be used automatically;
  8. There is a certain chance to receive an elixir using Special Craft in the L-coin store using  10 elixir powder. 1pc Elixir if success and 7pcs elixir powder in case of failure. 
  9. Elixir Powder can be obtained as loot from mobs in the following locations: floors 6-12 of Tower of Insolence, at Orc Barracks and at Sel Mahum Base.
  • The price of resetting stat points has been changed:
   
  • Buff Scroll 
    New buff scrolls Scroll: Enchant Attack and Scroll: Enchant Protection have been added:
  1. Scroll Enchant Attack: Patk +800, Matk +800, Max HP+1000, Received Critical Damage -100
  2. Scroll Enchant Protection: Pdef +500, Mdef +500, Max MP+800, All Critical rate +30
  • New scrolls can’t be used at the same time as a Combat/Battle Scroll
  • A Combat/Battle Scroll can’t be used while the effects of new scrolls are active
  • if a new scroll is used while the effect of a Combat/Battle Scroll is active, the effect of a Combat/Battle Scroll will be replaced by the effects of new scrolls
  • Combat/Battle Scrolls can no longer be obtained
  • A Combat/Battle Scroll can be exchanged for a Scroll: Enchant Attack/Protection.



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

Rare accessories

  • Now rare accessories are upgraded with enchant scrolls instead of exchange via NPC;
  • NPC Baggins, previously exchanging rare accessories, has been removed;
  • Rare item names have been changed:
   
  • Now rare accessories can be enchanted max. to +5;
  • A special item is required to enchant a rare accessory: Scroll: Enchant Rare Accessories, which can be purchased from Game Assistant for rare accessories (Consumables → Item Transformation):

   
  • Enchant scrolls description:
   
  • Enchanted and augmented accessories cannot be exchanged;
  • The higher the enchantment value of a rare accessory, the more powerful the effect, when enchanted to +5 an active skill appears:
   



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

Augmentation and Life Stone
  • The way of item augmentation has been changed: now items can be augmented by double-clicking a Life Stone in the inventory; Jeris/Jeros' anvil is not required anymore;
  • Augmentation removal is now available via Game Assistant menu;
  • Now, besides weapon, D-grade above armor can be augmented, and accessories as well;
  • Depending on the armor part being augmented, different augmentation options are applied;
  • The names of the following Life Stones have been changed:
   
  • New Life Stones have been added:
   
Price of augmentation and cancelling it
  • A certain amount of Adena is required for augmentation:
   
  • Augmentation can be removed via Game Assistant, the price of cancelling any augmentation is 100,000 Adena.
  • Augmentation effects
    Life Stone - Accessories can be used to augment common and rare accessories Grade A and above, the following accessories can be augmented:

   

  • Augmentation effects will be different depending on the accessory type (necklace/ ring/ earring):
   



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

BLESSING ITEMS
  • Now weapon can be empowered with blessing;
  • Blessing effect can be added to a C-grade and higher weapon by using the item Scroll of Blessing;
  • Scroll of Blessing will disappear, and the weapon will remain the same if adding blessing fails;
  • The weapon will receive an enhancement depending on its type (see the table), if adding blessing is successful;
  • The chance of a successful adding of blessing is fairly low, so a lot of scrolls might be required;
  • Scroll of Blessing, with a certain chance, can be obtained as loot in the following hunting zones:
  1. Antharas' Lair = Knoriks, Knoriks' Knight, Banshee, Bloody Banshee, Cave Beast, Death Wave, Maluk Soldier, Plando, Cave Howler, Maluk Knight, Maluk Berserker, Maluk Lord, Limal Karinness, Karik, Pytan, Pytan Knight, Bloody Lady, Bloody Sniper, Drake Scout, Drake Commander, Drake Mage
  2. Dragon Valley = Lord Ishka
  3. Sel Mahum Base = Boss Jisra
  4. Forgotten Primeval Garden = Boss kadin
  • Click on a Scroll of Blessing in character inventory to attempt to bless an item, then choose a weapon to add blessing to in the window that will open. Additional materials are not required for adding blessing to items;
  • Both normal weapons (including sealed ones) and special weapons can be blessed:  Boss Weapons and Death Knight's Flame Sword;
  • Timed weapon can’t be blessed;
  • There will be a main effect but also an additional enhancement depending on the enchantment level on successful blessing of A-grade weapons and special weapons (Boss Weapons and Death Knight's Flame Sword);
  • There’ll be different blessing effects depending on weapon type:
  1. One-handed Sword/Rapier - Skill Power +2%.
  2. Two-handed Sword/Ancient Sword - Attack range +20
  3. One-handed Blunt Weapon Skill - Critical Rate +1%
  4. Two-handed Blunt Weapon - Atk. Spd. +30, Casting Spd. +30
  5. Bow Arrows - do not consume MP.
  6. Dagger Vital Point - Attack Rate +5%.
  7. Dual Swords/Fist weapon - P. Skill Critical Damage +50
  8. Spear Attack - range +20, number of targets +1
  • Additional blessing effects for A-grade weapons:
  1. +5 = Attribute Attack +15
  2. +6 = P. Atk. +90, M. Atk. +110
  3. +7 = All Critical Rate +4%
  4. +8 = Skill Power +4%
  5. +9 = All Critical Damage +80, Increases Max Critical Rate
  6. +10 = Soulshot/ Spiritshot Damage +10%
  • Additional blessing effects for Boss Weapons:
  1. +5 = Attribute Attack +20
  2. +6 = P. Atk. +130, M. Atk. +170
  3. +7 = All Critical Rate +5%
  4. +8 = Skill Power +5%
  5. +9 = All Critical Damage +150, Increases Max Critical Rate
  6. +10 = Soulshot/ Spiritshot Damage +15%
  • Additional blessing effects for Death Knight's Flame Sword:
  1. +1 = Skill Power +15%
  2. +2 = All Critical Damage +200, Increases Max Critical Rate
  3. +3 = Soulshot/ Spiritshot Damage +20%



RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

CLAN

Clan Interface

   
  • Now the window with the main information is displayed on the left when the clan window is opened, and two tabs “Information” and “Activity” are displayed on the right;
  • The clan management button is available in the left part of the window (circle-shaped), in the upper left corner: clan level, its title, leader name, amount of members, clan reputation, message for clan members;
  • List-toggling buttons are available on the “Information” tab: the list of clan members and hostile clans;
  • The “Activity” tab features such buttons as clan bonuses and clan raids;
  • Clan XP bar is available in the lower part of the window, as well as current reputation and that required to increase the clan level and such buttons as “Clan Search” and “Invite”;
Clan leveling up
  • Clan XP has been added. It can be obtained via hunting monsters and completing special quests (“Clan” tab in the Missions window);
  • Clan XP is accumulated gradually, it may take several weeks to level up a clan;
  • Clan XP directly depends on the number of defeated monsters (not XP from them). Any monsters are counted, including those from session zones;
  • The level difference between a character and a monster shouldn't exceed 15 levels when getting XP;
  • max. clan level has been increased to 10;
  • The rule of leveling up a clan has been changed: Now Automatic leveling up as XP gained
  • clans level 5 or above with a great amount of XP are featured in the ranking among all clans by the amount of XP accumulated by clan;
  • Proof of Blood is not required anymore to level up a clan, it cannot be obtained as a trophy, but it can be exchanged to Blood Crystal via NPC Senior Appraiser Leo;
  • if Proof of Blood is not exchanged, it will be deleted during maintenance on September 16, 2020;
  • the Clan Advent skill has been changed: now it's available starting from level 1 of a clan, and the effect increases together with clan level:
   
  • The required amount of XP to level up a clan:
  1. Clan Level 1 need XP 10
  2. Clan Level 2 need XP 100
  3. Clan Level 3 need XP 500
  4. Clan Level 4 need XP 10,000
  5. Clan Level 5 need XP 50,000
  6. Clan Level 6 need XP 150,000
  7. Clan Level 7 need XP 450,000
  8. Clan Level 8 need XP 1,000,000
  9. Clan Level 9 need XP 2,000,000
  10. Clan Level 10 need XP 4,000,000
Hostile Clans
  • the existing system of clan wars has been cancelled: the list of one-sided and two-sided clan war has been deleted, as well as clan war points (previously marked with up/down arrows);
  • now any clan can be declared hostile:
◊ the presence of the min. amount of clan members is not required;
◊ there's no minimal restriction by clan level (meaning a clan level 1 can become hostile to other clans);
◊ the approval of the hostile side is not required;
  • only clan leaders can start and stop hostility towards other clans;
  • the “Information → Hostile Clans” (Alt + N) tab allows to start hostility towards other clans and to see the list of the currently hostile clans;
  • if clan A becomes hostile towards clan B, the members of clan B will not see clan A in the list of hostile clans until clan B declares clan A hostile;
  • the members of hostile clans are marked with an icon looking like red crossed swords above their heads; the icon can only be seen by the members of the clan which started hostility
Penalty
the penalty for leaving or being kicked from a clan has been reduced from 24 hours to 1 minute.


RE: DWELLING OF SPIRITS - Astasoftlab - 12-28-2022

Quest and Mission

Quests
  • Such quests as “Death Mysteries” and “The Power of the Magic Lamp” have been changed: now it's necessary to talk to a NPC to complete them;
  • Now such quests as “Deton's Sixth Request” and “Deton's Seventh Request” can be completed on Sel Mahum Base.
New missions
  • New clan missions have been added:
  1. Entrance to Dwelling Spirit: Requirement: level 76-99 with clan level 1-10- Goals:  Defeat 50 or more Corrupted Fairies and Ruip.- Reward:     * Improved Fire Attack Potion — 5 p.* Improved Water Attack Potion — 5 p.* Improved Wind Attack Potion — 5 p.* Improved Earth Attack Potion — 5 p.* Clan XP 25.  
  2. Killing a Spirit king: Requirment: level 76-99 with clan level 1-10- Goals:  Defeat at least 1 Spirit King/Queen of the 4.- Reward:     * Improved Fire Attack Potion — 5 p.* Improved Water Attack Potion — 5 p.* Improved Wind Attack Potion — 5 p.* Improved Earth Attack Potion — 5 p.* Clan XP 25.
Changed Mission
  • Combat Scroll and Battle Scroll have been replaced with Scroll: Scroll: Enchant Attack (the amount of new scrolls corresponds to the amount of the old ones) in the following missions:
    ◊ Clan Raid Attack
    ◊ In-game Weekend
    ◊ Hunt in the Tower of Insolence II (Lv. 74+)
    ◊ Getting level 45-90

Deleted Missions
  • Deleted mission: Clan Raid Suppression and Hunting в Primeval Garden (I~V).